The landlord keeps the required files directly after packaging. Save is to save a tps file, which is a file that TexturePacker can directly open. In this case, just set the number to be larger. If the number is red, it means that the picture is relatively small. The smaller the number and the smaller the picture, the smaller the space. Modify the parameters in the Max Size column of the left panel column, which is the size of the image we finally generated. We can set the size of the generated picture according to the size of the picture after integration to achieve the purpose of saving space. We directly drag the pictures we need to pack into the blank space on the right We see the left panel, the middle view view box and the right resource view box. Ok, let's start a simple tutorial below.įirst open TexturePakcer to see the interface View Image Out of consideration for the memory of the phone, the pictures need to be packaged to reduce the use of memory. When doing mobile games, sometimes there are a lot of pictures. TexturePacker is a very easy-to-use picture packaging tool that can pack many pictures into one picture, saving storage space. The landlord is currently using the latest version 3.1.2, which is not cracked. This link will not be introduced much, it is very simple, enter it if you have a key, skip it if you don't, you can try it for 7 days for free. TexturePacker official website download address: Click to open the link
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